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Characters: The Mother — pale ancient dragon, roughly twenty feet long, elephant-sized, feather-like white scales, antlered horns, amber-gold eyes, white whiskers, four clawed limbs, bursting out into a violent, sweeping assault across the camp. Camp marauders (multiple, throughout) — wolf-helm warriors, dark fur-trimmed hide armor, distinct appearance, headbutted, throwing smoke grenades, caught in fire, set aflame, and one attempting to shoot her before being seized. Weapon: Marauder muskets — one fired at the Mother before its wielder is seized. Multiple smoke grenades — pins pulled, thrown at the Mother, releasing purple smoke. Location: Leviathan Skull Encampment interior — colossal fossilized beast skull looming behind the action, firepits scattered through the camp, snow-covered ground, warm firelight against cold blue-grey stone. Scene context: Six-shot sequence, handheld throughout. Subject of every shot is the Mother's escalating rampage through the camp. Shot one: the Mother bursting out and headbutting several marauders. Shot two: marauders pulling smoke grenade pins and throwing them, purple smoke erupting. Shot three: the Mother curling back and smashing into a firepit, fire splashing across one of the smoke clouds. Shot four: the purple smoke igniting, marauders running and screaming while burning. Shot five: the Mother seizing a marauder attempting to shoot her. Shot six: she leaps and smashes him through the fossilized skull looming behind her. Geography locked: the Mother moves through the camp in a continuous rampage, the firepit and skull positioned within her path throughout. Dusk. Interior firelit, cold exterior light beyond. Handheld throughout. Anamorphic 21:9, asymmetrical framing. Wide shot, the Mother bursting out, headbutting marauders. She surges forward through the camp, swinging her head in wide arcs, cracking skulls and sending several marauders sprawling with each violent headbutt. Medium shot, marauders pulling grenade pins and throwing them. Several marauders yank pins from smoke grenades in a panicked scramble and hurl them at the Mother — the grenades burst open, thick plumes of purple smoke erupting outward and billowing across the space between them. Wide shot, the Mother curling back and smashing into a firepit. She twists her body and slams into a nearby firepit, sending a massive splash of fire and embers erupting outward, engulfing one of the drifting clouds of purple smoke. Wide shot, the purple smoke igniting into flame. The ignited smoke bursts violently, catching several marauders in the blast — they stagger and run, engulfed in fire, screaming as they stumble through the camp. Close on the Mother, seizing a marauder mid-aim. A marauder raises his musket and fires at her — before the shot can find purchase, she snatches him up in her jaws or claws in one swift motion. Wide shot, the Mother leaping and smashing him through the skull. She launches upward and hurls him bodily into the fossilized skull looming behind her, the impact shattering bone and driving him straight through the ancient structure. Sound design: the crack of skulls and bodies hitting the ground with each headbutt, the metallic pop and hiss of grenades releasing purple smoke, the roaring whoosh of fire erupting from the smashed firepit, a violent ignition as the purple smoke catches flame, panicked screaming from marauders engulfed in fire, the musket's crack, a wet seizing grab, the heavy impact and shattering crunch as the Mother smashes him through the skull, no music. Please add a lot more shots to add to the chaos, shaky camera, intense battle scene, quick angle changes, intense. Use these images as references and suggestions. Make sure you're cutting every few seconds from different angles, and there's just a general air of chaos and battle (they're firing at the dragon with their muskets) No music. quick editing.

幻獣・モンスター

30-second cinematic action prompt paired with a source-verified creator example and its output video.

@PJaccetturo

Seedance 2.5で作成

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Seedance 2.5

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幻獣・モンスター28s

幻獣・モンスター

Create a 30-sec vertical 9:16, 24fps, 8K ultra-photorealistic live-action video as ONE continuous handheld first-person smartphone shot. No cuts, resets or teleportation. Keep the exact same hands, black smartwatch with silver Milanese loop, POV, lens, weather, lighting and colour grade throughout. 0:00–0:05 — DOOR: Walk through a realistic modern office corridor toward a black-framed glass EXIT door with falling snow visible outside. Press the white wall button (green ring), grab the steel handle and open it. Cold light and snow blow inside; naturally cross the threshold. Audio only here: footsteps, button click, door sound, cold whoosh + subtle cinematic swell. 0:05–0:10 — REALM: Seamlessly enter a vast snowy medieval fortress courtyard. Falling snow, wind, footprints, weathered stone walls, armored guard with spear and visible breath. Continue walking, then tilt upward. 0:10–0:16 — CASTLE: Reveal a colossal original northern gothic fortress with dark weathered stone, towers, spires, snow, mist and tiny warm window lights. Natural handheld movement. 0:16–0:21 — COURTYARD: Continuously pan left/down: saddled white horse with steam breath, hooded figure with lantern, armored knights and warhorses, workers carrying wooden planks, flickering torches. Realistic lived-in medieval world. 0:21–0:25 — GATE: Continue toward a massive iron-studded gate with sentries, shields and spears. Camera begins tilting toward the sky. 0:25–0:30 — DRAGONS: Tilt into stormy clouds and reveal two enormous original dragons with realistic anatomy, scarred dark slate skin, leathery wings and heavy natural flight. One turns toward the castle and unleashes a powerful orange fire stream, realistically illuminating snow, clouds and architecture. End on the fire. LOOK: grounded medieval dark-fantasy realism, cold desaturated blue-grey grade, soft overcast light, volumetric fog, realistic snow/cloth/armor/horse physics, natural motion blur, subtle film grain, HDR, authentic smartphone imperfections. NO: CGI/game look, cartoon, glossy armor, plastic skin, oversaturation, excessive VFX, perfect stabilization, cuts, changing POV/hands/watch, fake snow, malformed hands/animals, text or watermark.

幻獣・モンスター30s

幻獣・モンスター

Create a 30-second vertical 9:16, 24fps, 8K-quality photorealistic live-action fantasy sequence from a first-person rider POV. A massive original obsidian-crimson dragon with individually detailed scales, subtle dark mottling, molten-gold eyes, volcanic-black swept-back horns, blade-like dorsal fins, burgundy-red translucent wings and faint ember-like fissures across its body. Rider wears black leather gloves, dark-green sleeves and weathered leather bracers, holding heavy chain reins from a worn brown studded saddle. Begin with the dragon calmly breathing on a wet emerald coastal cliff; it slowly turns toward camera and the rider gently pets its neck. Suddenly it lowers its body, launches across the grass and leaps from the cliff. Dive steeply toward the grey-green ocean, deploy huge wings with realistic membrane movement, then skim just above the water with spray hitting the lens. Perform a dramatic high-speed bank around a sea stack, then plunge directly underwater. Brief dark-teal underwater silence with bubbles and faint crimson glow, followed by a powerful eruption through the ocean. Finish with a calm glide above foggy water as the dragon slowly turns and looks toward the rider. Use physically accurate anatomy, weight, gravity, wing aerodynamics, water physics, scale deformation, wind and environmental interaction. Natural rider-mounted camera movement, realistic motion blur, lens droplets, focus breathing, subtle handheld vibration, cinematic depth of field, soft overcast lighting, HDR, restrained film grain and natural cinematic color grading. Audio: atmospheric drone → intimate cello → rising orchestral tension → massive launch/flight score → intense percussion during the bank → muffled underwater audio → epic orchestral return during emergence → soft cello/piano ending. Layer detailed ASMR/SFX: dragon breathing, scales, leather, reins, claws scraping soil, wind, wingbeats, water spray, bubbles, ocean impact and a deep natural dragon roar. Make it indistinguishable from expensive real live-action cinema. No AI look, cartoon, anime, game CGI, plastic textures, fake physics, neon glow, oversaturation, distorted anatomy, extra limbs, text or watermark.

幻獣・モンスター30s

幻獣・モンスター

[Phần 1: Character] + Nhân (young man, @referance image): A rustic Vietnamese peasant with sun-bronzed skin, wearing simple dark linen garments, showing deep resilience and bravery. + Hắc Thần Điểu (mythical giant bird @referance image ): A colossal guardian bird of prey with jet-black feathers, a razor-sharp golden beak, and piercing, glowing red eyes. + Giao Long (mythical sea monster): Serpentine dragon-like sea creatures covered in dark green scales with vibrant bioluminescent green patterns and glowing eyes. [Phần 2: Bối cảnh] An ancient mythical Vietnamese seascape during a raging tempest, dominated by towering limestone karsts rising majestically from a turbulent, bioluminescent green ocean. The environment is devoid of any modern structures, filled only with untamed waters, dark ominous storm clouds, and a mythical atmosphere of a forgotten folkloric era. [Phần 3: Phong cách đoạn video] Cinematic 8K video style with hyper-realistic textures and dynamic dark-fantasy atmosphere. The color palette features deep ocean blues, stormy charcoal greys, and dramatic contrast from the vibrant bioluminescent green of the sea creatures and the divine gold energy of the mythical bird. High-speed action cinematography with dramatic slow-motion, dynamic tracking shots, shutter angle matching intense action, organic film grain, and realistic water simulation with volumetric splashes and heavy atmosphere. [Phần 4: Shot-by-shot] Shot 1 (2s): POV moving rapidly upward from deep underwater towards the surface. Looking through the murky, bubbling green water, the glowing silhouettes of giant Giao Long swirl below, creating a sense of thalassophobia. Above the water's surface, the dark silhouette of Hac Than Dieu 📷is visible from behind, flying in place with Nhan r📷iding on its back, his back turned to the camera. Golden hour stormy light filters through the surface. no dialog Shot 2 (3s): Close-up of the bubbling, boiling sea surface glowing with an eerie, underwater green bioluminescence under a dark stormy sky. The atmosphere is strangely silent. A colossal, glowing shadow of Giao Long swirls beneath the waves, then suddenly bursts violently upward from the ocean directly towards the camera, spraying water everywhere. no dialog Shot 3 (1s): Close-up of Nhan's panicked face under the flashing stormy light, wind whipping his hair. He sits on the back of Hac Than Dieu, quickly turning his head around to look at the newly emerged sea dragon behind them, his eyes wide with fear. Nhan screams "Cẩn thận!" (dialogue in Vietnamese). Shot 4 (1s): Close-up of Hac Than Dieu under the stormy sky, its sharp head snapping around in alarm toward the direction Nhan is looking, its red eyes glowing intensely as it senses the threat. no dialog Shot 5 (2s): Wide slow-motion tracking shot. Under a dark, stormy sky, the massive Hac Than Dieu, with Nhan clinging to its feathered back, masterfully tilts its giant black wings to the side, narrowly evading the massive Giao Long's snapping jaws in a near-miss aerial dodge. no dialog Shot 6 (2s): Slow-motion close-up of Nhan under flashing lightning, his expression filled with sheer terror as the bird tilts sharply. He grips the thick dark feathers of Hac Than Dieu tightly with both hands, trying his best not to fall off into the ocean below. no dialog Shot 7 (1s): Slow-motion extreme close-up of the lunging Giao Long's fearsome mouth, filled with sharp, wet fangs and glowing with green light, snapped open wide, attempting to bite the edge of Hac Than Dieu's massive black wing under the stormy sky. no dialog Shot 8 (2s): Slow-motion shot of Hac Than Dieu carrying Nhan on its back. The giant bird performs a breathtaking mid-air barrel roll under the dark, thundering clouds, its body twisting elegantly to dodge the attack. no dialog Shot 9 (4s): Wide shot showcasing the majestic landscape of jagged limestone karsts rising from the churning ocean. The bioluminescent green water glows intensely as multiple Giao Long rise and fly up. The camera speed ramps back to normal as Hac Than Dieu escapes the first bite spectacularly, swiftly dodging a second lunging Giao Long, while three more of the sea monsters are seen in the background preparing to lunge at high speed. no dialog Shot 10 (1s): Close-up of Hac Than Dieu's head under the stormy sky. The giant bird opens its sharp beak wide, letting out a booming, telepathic command. Hac Than Dieu shouts "Bám chặt!" (dialogue in Vietnamese). Shot 11 (1s): Close-up of Nhan. Shifting from initial panic to absolute focus, his face hardens with determination as he locks his grip even tighter onto the dark feathers of Hac Than Dieu under the flashing lightning. no dialog Shot 12 (1s): Medium shot under the dark stormy twilight. The first Giao Long, frustrated by its missed attack, turns around aggressively and lunges headfirst directly towards the camera, its glowing green eyes filled with rage. no dialog Shot 13 (9s): Medium dynamic continuous shot kết hợp với obit shot. Under the dark stormy sky, Hac Than Dieu carrying Nhan releases a brilliant burst of divine golden energy. Suddenly accelerating, the giant bird rolls in mid-air and strikes the lunging Giao Long's head with its powerful talons, knocking it out of the frame. Instantly, a second Giao Long attacks from the side; Hac Than Dieu swerves swiftly, and Nhan uses the momentum to land a powerful kick on the monster's flank, sending it crashing away. Two more Giao Long attack in tandem; a smooth, dynamic orbiting camera tracks Hac Than Dieu as it weaves through their strikes, diving through a narrow, majestic limestone mountain pass over the sea, leading the camera into a pitch black screen. no dialog

幻獣・モンスター30s

幻獣・モンスター

Create a photorealistic vertical 9:16 UGC smartphone video using the reference image as the exact character and outfit reference. The subject is an adult woman in her mid-twenties. Preserve her facial identity, brown eyes, long wavy honey-brown hair, red velvet hooded corset mini dress with front lacing and white lace trim, hood worn up with hair spilling out, and red velvet lace-up thigh-high boots. One continuous handheld shot with absolutely no cuts, transitions, time jumps, or camera switching. The footage feels like a spontaneous live video call with her boyfriend. She is walking slowly along a soft path through a deep ancient forest during a bright, mild morning. Around her are colossal centuries-old trees, thick emerald moss, exposed roots, unusual realistic wildflowers, ferns, mushrooms on fallen logs, real butterflies drifting through frame, thin mist, and volumetric god-rays punching down through the canopy. Natural forest ambience, birdsong, wind in high leaves, and footsteps on soft earth. She begins filming herself at arm's length with the front-facing smartphone camera. The framing is slightly imperfect and naturally shaky. She looks directly into the lens as if looking at her boyfriend on the screen. She smiles warmly, blinks naturally several times, briefly looks around the forest, then returns her gaze to the camera. Her facial movements and lip synchronization are realistic. She says in a playful, affectionate tone: "Babe, look where I am. This forest is actually even prettier than I imagined. Wait—no, forget the trees for a second. You have to see this." Without stopping the recording, she physically turns her wrist and smoothly rotates the entire phone away from her face. The camera continuously pans across the mossy clearing and reveals a large photorealistic anthropomorphic wolf, an original character not based on any franchise, sitting calmly in a worn wooden rocking chair on the moss. He wears a frilled floral cotton bonnet tied under his chin and a long floral housedress, with small round half-moon reading glasses low on his snout, holding an open newspaper in both paws. Dense grey-and-silver fur with individual guard hairs, wet nose, amber eyes, expressive ears, real weight in the chair and contact shadows under the rockers. He is entirely non-threatening. The movement must remain part of the same uninterrupted handheld take, with realistic motion blur and exposure adjustment. While showing the wolf, she laughs softly and says from behind the camera: "Look at him! He's literally the cutest labrador I've ever seen. Tell me we can get one. I'm being completely serious." She holds the wolf in frame for a moment. He slowly lowers the top edge of the newspaper and stares straight into the lens over the rim of his glasses with deadpan bewilderment that she is not afraid of him. One ear twitches. He glances briefly left, then right, as if checking whether she is talking to someone else, blinks once slowly, then raises the paper again and keeps reading as the chair rocks. Then she smoothly turns the phone back toward herself without any cut. Her face returns to frame. She naturally refocuses her eyes on the screen, blinks twice, tilts her head slightly, and gives her boyfriend a teasing, expectant smile. She finishes: "So… is that a yes? I'm choosing the name already. I'm calling him Cupcake." Natural conversational delivery with small pauses, soft breathing, subtle laughter, realistic blinking, spontaneous eye movements, and accurate English lip sync. Authentic smartphone camera quality, realistic skin texture, natural daylight, mild auto-exposure changes, slight autofocus breathing, and gentle handheld micro-shake. No cinematic camera movement, no beauty filter, no subtitles, no captions, no background music, no visible microphone, no cuts, no morphing, no duplicated people or animals, and no changes to her face, hairstyle, outfit, or accessories.

幻獣・モンスター30s

幻獣・モンスター

30-second cinematic fantasy short film, multi-shot sequence, continuous visual storytelling. A mysterious young girl walks alone through an ancient forest at midnight, carrying a tiny antique lantern that flickers with an unusual silver light. 0–5 sec: Wide establishing shot. The girl walks through enormous ancient trees covered in glowing blue moss. Moonlight filters through the branches. Her footsteps disturb tiny floating fireflies that rise around her. Slow cinematic tracking shot from behind. 5–10 sec: She discovers a perfectly circular stone pool hidden between the trees. The water is completely still, reflecting the moon. She kneels and gently places her lantern beside the pool. The silver flame suddenly grows brighter. 10–16 sec: Close-up of the water. Ripples spread outward even though there is no wind. The reflection of the moon begins to crack like glass. A deep magical vibration fills the forest. The girl slowly looks upward in disbelief. 16–22 sec: The moon above the forest suddenly transforms into a gigantic glowing silver flower, unfolding petal by petal in the night sky. Thousands of luminous particles rain gently through the trees. The girl’s cloak and hair move naturally in the magical wind. 22–27 sec: From the glowing moon-flower, a majestic translucent white stag slowly descends through the mist and lands silently beside her. Its antlers resemble branches filled with tiny stars. The girl reaches toward it, emotional and amazed. 27–30 sec: The stag touches its nose to her hand. Instantly, every dead tree in the forest blooms with glowing white flowers. Camera rapidly pulls upward into a breathtaking aerial view of the entire enchanted forest illuminated beneath the enormous moon-flower. Visual style: ultra-realistic cinematic fantasy, magical realism, premium Hollywood fantasy cinematography, 35mm anamorphic lens, realistic skin and fabric texture, detailed ancient forest, volumetric moonlight, atmospheric fog, dreamy bokeh, subtle film grain, natural motion, realistic physics, rich environmental detail, dramatic lighting, elegant color contrast between deep blue night and silver magical light. Camera: cinematic tracking shots, slow push-ins, macro detail shots, low-angle reveal, controlled crane movement, final aerial pullback. No static slideshow feeling. Smooth transitions between shots. Audio: quiet nighttime forest ambience, distant wind, subtle magical chimes, soft footsteps, low mystical rumble during the moon transformation, orchestral crescendo during the stag reveal, ending with a gentle emotional musical note. Performance: natural facial expressions, genuine curiosity turning into awe, subtle breathing and blinking, restrained cinematic acting. Ending: mysterious, emotional, visually spectacular — the feeling that the girl has just awakened an ancient magic that has been sleeping for centuries.

幻獣・モンスター52s

幻獣・モンスター

Continuing exactly from the previous frame — warrior's face lit by the fully-open portal behind her, rain still falling, lightning flickering. [0-6s] Camera holds steady, then slowly pulls back as a massive clawed hand emerges from the portal's liquid-light surface, talons gripping the air like tearing fabric. [6-14s] Camera whip-pans to follow a spectral dragon fully emerging from the portal — wings unfurling with dynamic motion blur, translucent scales catching rim light from the twin moons, ribs of pale energy visible beneath ghostly skin. [14-20s] Dragon lets out a silent roar (visual shockwave ripple distorts the air around its jaw), wind gusts intensify, warrior's cloak snaps violently in the backdraft. Camera low-angle, looking up at the creature's full wingspan against the storm. [20-26s] Camera settles into a wide low-angle hero shot — warrior standing small in frame, dragon towering protectively above her, both bathed in the portal's fading glow. Embers and light particles drift upward in slow motion. [26-30s] Final shot: subtle handheld breathing camera movement, slow fade of portal light behind them as thunder rolls one last time. Scene settles into stillness — warrior and dragon, framed together, storm calming. Camera: Cinema Studio — pull-back + whip-pan + low-angle hero shot, matching 35mm anamorphic lens from Clip 1 Color grade: Same teal/gold grade for continuity Audio: Rolling thunder, wind settling, deep resonant dragon roar (sub-bass, non-verbal) Duration: 30s | Aspect ratio: 16:9